The Japan Fair Trade Commission (JFTC) has approved the acquisition of Activision Blizzard by Microsoft, since it sees no indication that competition in the video game sector may be affected by this transaction.
Several organizations worldwide have studied the impact that this economic movement could have on Xbox’s main competitor PlayStation, which alleges that the purchase could lead to a monopoly.
One of them has been the Competition and Markets Authority of the United Kingdom (CMA), which a few days ago acknowledged in an update of its preliminary conclusions that it did not consider that this acquisition may substantially affect competition in relation to console games in the country.
Now it has been the JFTC that has declared that, after reviewing this economic agreement between the video game developer and the American manufacturer, it has concluded “that it is unlikely to result in a substantial restriction of competition in any particular business field.”
According to this organization, “there are competing businesses and games that are distributed in digital format, so it is unlikely that there will be a shortage in supply capacity,” it has qualified in a document detailing the results of the integration review. from Microsoft and Activision Blizzard.
Japan would be like this the fifth market which approves the agreement established between the Microsoft developer and Activision Blizzard, along with Saudi Arabia, Brazil, Chile and Serbia, as recalled by the senior editor of The Verge, Tom Warren.
It should be remembered that Microsoft has been closing agreements with other platforms for several weeks for easy access to Xbox and Activision PC games Blizzard for a period of ten years with the closing of the purchase of the developer.
At the moment, it has the signature and the support from Nintendo, Nvidia, Boosteroid and Ubitus. Although Microsoft offered Sony a similar agreement in December last year, to keep the Call Of Duty franchise – the main object of dispute between the two companies – available on its console for a decade, the Japanese company rejected it.