Sony He has been collecting everything related to about three years Video games of its brand in what is known as PlayStation Studios Vault and that currently hosts about 200 million files in 650TB of data.
PlayStation Studios Vault It is the preservation project that Sony launched in April 2022 by the Senior Development Engineer Garrett Fredley, who has come to the recent edition of Game Developers Conference, where he has had the opportunity to talk about his progress.
The talk, followed and collected by Game File, review Sony’s effort for Preserve PlayStation video gameswhich includes compilations of games, audio resources, prototypes and even photographs of the members of the development team.
They use two main servers Almisted in Las Vegas (Nevada, United States) and Liverpool (United Kingdom), which host from an element of the Arc The Lad tactical RPG, from 1994, to the most recent resources of titles for PS5.
In total, 650TB of datawhich suppose about 200 million files, As Fredley has shared. They are also 300TB of data more than those that the team said that it had managed to collect in a talk last year, as indicated in Engadget.
For this work, the PlayStation Studios Vault team Use Vaultrona robot that helps them with Read reading To find the files in them. Although, as Fredley explained, it is not a simple task, because the development teams have not always saved the files in formats that can be used years later.